

Also, the idea about provinces is pretty good ). Well, HOMM3 editor is completely fine, it can easily be used to make Game of Thrones scenario. You could probably even treat the surface as an overworld map and dedicate certain layers to certain providences/sub-regions/super-city districts/expansive dungeons/etc. Supposedly, you can do a bunch of 'depths' layers in AoW3 as well, so you could really get creative with custom layers/planes as well if you really wanted to. Not sure how that's supported with AoW3 it was quite robust in AoW2/SM. Renaming units and changing stats of normal units would probably require custom resources/a mod though.

If you wanted to and had the time to dedicate to, I imagine a Game of Thrones scenario would be entirely possible. Coop: Random maps and stand-alone scenarios can be played using. That said, you can create your very own custom items, heroes, and script in some interesting triggers/events. Description of Age of Wonders III Level Editing Tools are provided as a courtesy to fans.

Download the TheCenter map and copy WaterDepthBlurMIC.uasset from that map into. Originally posted by Szeron:I'd say the AoW 1&2/SM editors were/are a bit more like the HOMM3 editor than the Starcraft ones. Copy pthreadyield.so in the AOW3 game folder and then edit the.
